Making Maths Fun
It's easier than you think to make maths fun. Games and Math go really well together, although a lot of people don't make that connection.
From the 1st of June to the 14th of June I will be having a fun maths fortnight with Tiny. That means along with any other maths we had planned for the day, we will be playing a maths game, or working on a puzzle, or solving a problem.
Please join us and let us know what you will be doing on Maths Fun Fortnight.
Looking forward to hearing from you.
Maths, even in the first years of school involves a great many skills, including counting, estimating, retrieving maths facts, being able to solve problems and so on.
It is important to gain an understanding of numbers and what they do before you can move on. If you have a full understanding of how numbers work, then you can apply that knowledge to bigger numbers and solve more complex calculations. Often, children are not given the time to gain that understanding. We teach them to count and then go onto learning the times tables without a full understanding of what numbers are. Some lucky people have a good understanding right from the start, but for others, that is not the case.
Many adults, as well as children, think they cannot do maths. It's something that a lot of people are scared of. It's the topic that expects a correct answer and can be very unforgiving.
Maths has its own language - it has its own set of rules. This can be a barrier to learning.
Numbers are abstract - in the early stages of learning it helps to use concrete materials.
It has rules that need to be learnt and followed. These rules work for small and large numbers.
It takes practice and repetition. But not in a boring way.
Different parts of maths should not be taught in isolation - Teach adding alongside subtraction, fractions alongside division. Link the different aspect and show how they relate to each other.
The answer to learning maths is fun... Playing games, using concrete equipment, solving puzzles and playing with shapes and numbers. If it is fun then children will want to come back to play with numbers, and they won't even know their learning.
Games are fun and they give your child the opportunity to do lots of counting. Games give you child the chance to;
say numbers out loud
say which number is bigger or smaller
you make choices when you play and this help work out how to use numbers
you can talk about numbers when you play
learning to take turns
I'm a big fan of using apparatus for all kinds of number work. Blocks, Rods, LEGO bricks, straws, number cards, number lines, small animals and many more. But there is one resource that I think is particularly valuable and that is Numicon. When I was teaching I found it was the resource that the children enjoyed using the most. It is such a shame that in most schools the concrete maths equipment is used less and less the further up the school the child goes.
Number is a very difficult subject to get your head around, and if you do not get the basics right and fully understand what the numbers are doing, then later on when you are working on bigger problems, life will be so much harder. The reason a lot of adults hate maths and will say they are no good at it is that we were not given the time to fully understand how to manipulate those numbers.
I have found a short video on YouTube that explains just some of the benefits of using Numicon. Check it out for yourself.
NRICH is a fantastic website for maths puzzles. Suitable for all ages. The links below are for some of our younger children
Oxford Owl has some great ideas for math games. Click on the links below.
Examples of Concrete Materials
Counters - These can be large or small (or buttons)
Coins - Real or pretend
Unifix cubes -
Number tracks and bead strings
Number lines to 10 - 20 and 100
Blank number lines
Clocks - these can be made by the child
Examples of Games Materials
Board games like snakes and ladders/ludo
Paper and Pens
Cut out shapes
Some Fun Maths Games
Try out some of lthese fun maths games.
Learning maths should be fun.
Number Bond Game
Write numbers 1 to 10 on a 2 pieces of paper or card. Cut the numbers out. One person puts their numbers face down while the other person lays out the numbers in front of them. The player with the numbers hidden picks one number from their pile. The other player must find the number that goes with it to make ten as quick as they can.
Cross off numbers
What You Need:
1 die - paper - pencil
What You Do:
1. Remind your child of addition facts to 10.
2. Give your child the die. The die should be rolled 10 times. Every time the number needs to be written down in a vertical column. You will end up with a nice column of 10 different numbers.
3. Now, look for 2 numbers in the column that add to 10 such as 4 and 6. Model what to do. Say, “4 +6 = 10” and cross out the 4 and 6 while you say it. Then look for 2 more numbers in the list that add to 10, such as 5 an d 5, and repeat the process. Once you’ve added all pairs that add to 10, add 3 digits to get 10. Say, “2 + 5 = 7, 7 + 3 = 10” and cross out the numbers you used. Explain that now you’re up to 20 and add the remaining numbers to get a total.
4. Continue practicing mental math in this way. Make it fun and competitive by timing how long he/she takes to add the list mentally.
Use playing cards with the picture cards removed. Share the cards out. Each player turns over a card and puts it in front of them. When any of the cards are the same the person that calls out snap first takes the cards and adds them to their pile.
Use a bingo card for each player. Draw grids with 6 - 8 boxes on each. Write numbers in each square. Write numbers 1 to 9 on small pieces of paper and put them in a bag.
The caller pulls a number out of the bag, one at a time and calls out the number
The players put a button or coin on that number on their board
The first player to cover all their numbers calls out BINGO
What You Need:
1 mirror - paper - pencil - counters or small objects
What You Do:
1. Count out a number of counters (i.e. 3 counters)
2. Ask what double that number will be.
3. Use the mirror to show double the number of counters. Count the image and the counters and record what you have found.
4. Continue with more numbers and finding the double by using the mirror.
Go-Moku is a multi-player game similar to Tic-Tac-Toe. It originated in China and was believed to have been played as far back as 700 AD. Early five-in-a-row type games were mentioned in Chinese writings dating back as far as 100 AD and may be early versions of the game as we know it today.
You Need: Graph paper and pen or pencils
Object of the Game
Be the first player to get five in a row horizontally, vertically, or diagonally.
Players take turns each marking one square with their symbol, typically X and O, but other symbols can be used.
Winning the Game
The first player to get five of their marks in a straight row horizontally, vertically, or diagonally is the winner.
You Need: Deck of cards, paper and pencil
What You Do:
Give each player paper and a pencil. Each player should draw three to five blank lines on his piece of paper, representing each of the values from the hundreds up to the ten thousands place.
You need to make sure each player has the same amount of lines so if your child is not comfortable with numbers greater than hundreds then only draw 3 lines, and then you can gradually work your way up to ten thousand place. (five lines)
Assuming you'd like to start with values up to the ten thousands place, though, here's how it would look:
PLAYER 1 ___ ___ ___ ___ ___
PLAYER 2 ___ ___ ___ ___ ___
Spend a few minutes sorting through the deck of cards. Remove any face cards and jokers. Using only the number cards and aces (which in this game, count as ones), shuffle the deck and turn all the cards face down in a pile. Take turns drawing cards from the pile. Each time a player gets a new number, she should write it in one of her digit positions. The goal is to make the five-digit number as big as possible.
Continue drawing cards until all five place values have been filled in. Then, have each player read her number Aloud. The winner of the game is the player who creates the largest number.
After your child has reached a point of comfort and confidence, discuss game strategy. What place value position is the most critical in creating the largest (or smallest) number? Which are the best numbers to record in the ten thousands place? In the ones place?
Want to shake it up?
Try using extra digits—go to six, seven, eight, or even nine places
Change the objective of the game so the goal is to create the smallest number
Include the joker cards to represent “0,” or make them Wild Cards so, if drawn, players can determine their value.
Elevens Card Game
You Need: Deck of cards with jokers and face cards removed
What You Do:
Ask your child to shuffle the deck of cards. Let her know that for the purposes of the game aces = 1.
Have her deal 9 cards face up in a 3 x 3 square. The remaining deck should be face down on the table.
Look for any combinations of cards that add up to 11. If you find two cards that total 11 remove them and replace them with new cards.
Continue until all cards are used. If there aren't any cards that create 11, take all 9 cards amd shuffle them back into the deck. Then, lay out a new group of 9 cards.
Try the same game creating sums of 10 or 12. Try assigning numbers to the face cards and include them in later rounds.